14 #ifndef _SPLINE_FIELD_3D_H
15 #define _SPLINE_FIELD_3D_H
44 char basis = 1,
char cmp = 1,
const char* name =
nullptr);
50 const char* name =
nullptr);
59 virtual double valueNode(
size_t node)
const;
86 const Go::SplineVolume*
vol;
Base class for scalar fields.
std::vector< Real > RealArray
A real-valued array without algebraic operations.
Definition: ImmersedBoundaries.h:29
Driver for assembly of structured 3D spline FE models.
Definition: ASMs3D.h:39
Base class for scalar fields.
Definition: FieldBase.h:30
Class representing an integration point.
Definition: ItgPoint.h:25
Class for spline-based finite element scalar fields in 3D.
Definition: SplineField3D.h:34
virtual bool gradFE(const ItgPoint &x, Vector &grad) const
Computes the gradient for a given local coordinate.
Definition: SplineField3D.C:169
const Go::SplineVolume * vol
Spline geometry description.
Definition: SplineField3D.h:86
virtual double valueNode(size_t node) const
Computes the value in a given node/control point.
Definition: SplineField3D.C:71
virtual bool valueGrid(RealArray &val, const int *npe) const
Computes the value at a grid of visualization points.
Definition: SplineField3D.C:113
unsigned char nsd
Number of space dimensions.
Definition: SplineField3D.h:89
virtual double valueCoor(const Vec4 &x) const
Computes the value at a given global coordinate.
Definition: SplineField3D.C:98
const Go::SplineVolume * basis
Spline basis description.
Definition: SplineField3D.h:85
virtual bool hessianFE(const ItgPoint &x, Matrix &H) const
Computes the hessian for a given local coordinate.
Definition: SplineField3D.C:191
virtual double valueFE(const ItgPoint &x) const
Computes the value at a given local coordinate.
Definition: SplineField3D.C:77
virtual ~SplineField3D()
Empty destructor.
Definition: SplineField3D.h:52
SplineField3D(const ASMs3D *patch, const RealArray &v, char basis=1, char cmp=1, const char *name=nullptr)
The constructor sets the number of space dimensions and fields.
Definition: SplineField3D.C:28
Simple class for representing a point in 3D space and time.
Definition: Vec3.h:209
A vector class with some added algebraic operations.
Definition: matrix.h:64